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Showing posts from June, 2024

Destiny 2 Vanilla vs. The Final Shape

Part 1: The Introduction I am a big fan of mirrored comparison, because I think it is a good measure of growth for anything, especially a creative work made by the same team/studio. This isn’t a discussion to kick anyone, but by highlighting why two similar things can leave such different impacts on someone, a work is better understood and can be more deeply learned from. Does that make sense? Okay, with all that being said, all I could think about during the campaign was how much better this entire package is over Vanilla Destiny 2 and how far we truly have come in the 7 years that Destiny 2 has been active.   The part of the campaign that got make on this line of thinking was simply the funny thought “If I had a nickel for every time the Vanguard had to team up to fight a tall pale alien with a mask that conceals their face that was threatening to destroy the world while trying to harness the Travelers light, I’d have 2 nickels, which isn’t a lot, but it’s weird that it hap...

Destiny 2: The Final Shape Review

                                                               Part 1: The Beginning   I tried writing this review before the raid and the final story mission came out and I just couldn’t do it. It didn’t feel right, and the vibes were off to say the least. To say more, it felt like reviewing Lord of the Rings: Return of the King after the big 2 nd act battle, when our group of heroes are talking about next steps to confront Sauron, and if you review it at that point, even though everything you’ve seen has been great so far, there’s a feeling of incompleteness that comes both from the creative work and the review. All that nonsense out of the way, Destiny 2: The Final Shape is exact...